Nocturn Play logoNOCTURN PLAY Get our games
Home › Compare slots

Our slots vs the big studios: a side-by-side comparison

Every Nocturn Play game has an obvious rival from a bigger studio. Rather than pretend otherwise, we put them next to each other. Specs for the other games are the ones their studios publish.

The full table

SlotStudioGridHow it paysMultiplier systemFeature buyMax win
Casino HeistoursNocturn Play6×58+ anywhere, tumbleMoney Bags on every winning sequence; persistent Heist multiplier in FS100×5,000×
Sweet BonanzaPragmatic Play6×58+ anywhere, tumbleMultiplier bombs in free spins only100×21,100×
Viking RaidoursNocturn Play4×5625 waysLongship row wilds; Storm multiplier to ×12; Raid coins pay by rowYes, two bonuses5,000×
Wolf GoldPragmatic Play5×325 linesMoney Respin coins, 3 jackpotsNoMega jackpot 1,000×
Gold Rush OutlawsoursNocturn Play6 reels × 2–6 rowsUp to 46,656 waysBounty Wilds ×2–×5; FS multiplier climbs ×1→×10100×5,000×
Wanted Dead or a WildHacksaw Gaming5×515 linesVS symbols and multiplier wildsYes, 3 bonus options12,500×
Vénus NovaoursNocturn Play7×7Clusters of 5+, cascadesOrbital rings ×2→×64 on cells, kept through FS100×5,000×
ReactoonzPlay'n GO7×7Clusters of 5+, cascadesQuantum meter features, no free spinsNo4,570×

Casino Heist vs Sweet Bonanza

Same grid, same "eight anywhere" rule, same tumble. The difference is when the multipliers work. In Sweet Bonanza the bombs only exist in free spins, so the base game is a waiting room. In Casino Heist the Money Bags can multiply any winning sequence in the base game, which gives a lot more to watch between bonuses. In free spins, Sweet Bonanza adds the bombs of each spin and forgets them; our Heist multiplier keeps everything it collects until the bonus ends.

Where Sweet Bonanza wins: its 21,100× top prize is four times higher than ours, and it has years of player trust behind it. If a huge theoretical ceiling is what you're after, it's the better pick. If you want a base game that does something, try ours.

Viking Raid vs Wolf Gold

Wolf Gold made the coin respin famous, and its Money Respin is still a great feature. Viking Raid keeps the idea (coins lock, the rest respins) but pays it differently: instead of adding up coin values one by one, The Raid pays each completed row its rune prize, with the Grand Loot close to 1,000× when everything fills. Around it, the game itself is a different animal: 625 ways on a 4×5 grid instead of 25 lines, a longship that turns its whole row wild, and a second bonus, The Storm, where the free spins multiplier climbs to ×12. Both bonuses can be bought.

Where Wolf Gold wins: medium volatility and a decade of player habit. Viking Raid is a high-volatility game; players who like long, calm sessions may prefer Wolf Gold.

Gold Rush Outlaws vs Wanted Dead or a Wild

Both are westerns, both are high volatility, and that's about it. Wanted Dead or a Wild is a 15-line game whose whole value is in three bonus rounds you can buy separately. Gold Rush Outlaws works with ways: up to 46,656 per spin, with reel heights redrawn every time, and Bounty Wilds that multiply the count on their reel. Its single bonus is easy to follow: ten spins, and the multiplier goes up by one each spin.

Where Wanted wins: a 12,500× max win and more choice in the bonus buy. Where ours wins: our max win is actually reached in simulation (about once every 900,000 spins), and the base game is much livelier because the grid itself changes.

Vénus Nova vs Reactoonz

Two 7×7 cluster games with cascades, built in very different ways. Reactoonz charges a meter that fires random features (the Gargantoon, the Implosion and others) and has no free spins round. Vénus Nova puts its multipliers on the grid: every exploded cell gets a ring up to ×64, and in the Wormhole free spins those rings stay for the whole bonus. You can see the danger building, cell by cell.

Where Reactoonz wins: the chaotic random features are fun, and it has a very large fan base. Where ours wins: a real free spins round (up to 60 spins), a feature buy, and a slightly higher 5,000× cap.

Why compare at all?

Because operators ask, and players should know what they're clicking on. A studio that only shows its games next to nothing has something to hide. All four of our titles, and the games we compare them to, are available to casinos through a single SoftAggregator integration. If you are choosing an aggregator rather than a slot, SoftAggregator has its own aggregator comparison.